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LifeCycle(生命周期相关) ​

useUnmount ​

State(状态相关) ​

useSetState ​

  • 本质用到了useState的同步更新机制

useBoolean ​

useToggle ​

useDebounce ​

useThrottle ​

useMap ​

useSet ​

usePrevious ​

useGetState ​

Effect(副作用相关) ​

useUpdateEffect ​

useDebounceFn ​

useThrottleFn ​

Advanced ​

useLatest ​

辅助方法 ​

createUpdateEffect ​